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Four scenes with a few pages each, and four tracks you can switch at any time. The four left keys do all the navigation:

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  1. 1Scenes
  2. 2Tracks
  3. 3The menu of this screen
  4. 4Pages
The four left keys handle all the navigation

Four scenes in two kinds, numbered as on the screen. 0 SETUP comes first and holds everything global; 1, 2 and 3 are the music itself:

SceneForPages
0 SETUP setupglobal: the project and its files, the keyboard for every track, the systemPROJECT, FILES, KEYS, SYSTEM
1 INSTR instrumentwhat the current track sounds like: engine, sound, its chord and ARP, parameters, effectsVOICE, CHORD, ARP, engine pages, FX (drums: VOICE, KIT, FX)
2 SEQ sequencerwhat the current track plays: notes, recording, patternsROLL / STEP (DRUMS on a drum track), PATTERN, TRACK
3 TAPE tapeall four tracks together: launching, the song, the mix, sends, master effectsSESSION, SONG, MIX, SENDS, FX

Tap ESC: the three music scenes in turn, 1 → 2 → 3 → 1. The groovebox starts in 1 INSTR on the VOICE page, on track T1 DRUMS.

01ESC

2 SEQ: write notes.

02ESC

3 TAPE: launch, arrange and mix.

03ESC

Back to 1 INSTR: sounds and parameters.

Hold ESC: the scene map, four tall columns, one per scene; press any key of a column to jump straight there. The tap ring never enters SETUP: column 1 is the way in.

The screen and the key lights at that moment
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  1. 10 SETUP: dotted rule, dim number
  2. 21 INSTR
  3. 32 SEQ (current)
  4. 43 TAPE
  5. 5Tap ESC = 1 > 2 > 3
  6. 6Hold
  7. 7Current scene: fully lit
  8. 8SETUP: half lit
Holding ESC: four columns = four scenes, each listing its pages; the page you would land on is marked.
01HOLDESC+0G2

Tap column 2: straight to 1 INSTR. Release ESC and the map folds away.

02HOLDESC+9G1

Tap column 1: 0 SETUP, on the page you were last on.

03ESC

In SETUP a tap on ESC goes back to the scene you came from.

note

In a pop-up ESC cancels; in SEQ with steps selected, ESC clears the selection first. The FN menu also reaches SETUP (its bottom-right item, see The menu on each screen).

Four tracks, with the same colour everywhere: T1 DRUMS pink, T2 JUNO blue, T3 DX7 lime, T4 SAMPLER amber.

01TAB

Tap TAB: next track. For about 0.8 s only the matching row of the left keys is lit (T1 = the ESC row … T4 = the CTRL row), so you see at a glance which track you are on.

02HOLDTAB

Hold TAB: the track map, laid out like the MIX page.

The screen and the key lights at that moment
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  1. 1Row 1: select this track
  2. 2Row 2: mute
  3. 3Row 3: solo
  4. 4Row 4: sequencer on
  5. 5Current: T2
  6. 6Hold
  7. 7Select track
Holding TAB: one column per track, one kind of switch per row.
  • TAB + ↑← / ↓SUB: next / previous track (the map's title says so).
  • Row 1 of the map shows each track's engine and sound; rows 2 to 4 switch at once, like on MIX.
  • FN+TAB: previous track.

The page tabs are at the bottom of the screen, the current one on violet (like ROLL); when there are too many you see < > at the ends and "current / total" on the right.

01CTRL

Tap CTRL: next page (on release).

02HOLDCTRL

Hold CTRL: the page map; each cell shows the tab and a short description.

03HOLDCTRL+-G3

Tap a cell to jump to that page; you stay there after releasing.

  • CTRL + ↑← / ↓SUB: next / previous page; FN+CTRL: previous page.
  • Each track remembers which INSTR page it was on.
  • The page map's title: TAP CTRL = NEXT.

Hold ESC, TAB or CTRL for more than 250 ms and the middle of the screen becomes a map: each cell sits on the GRID key that picks it. Holding FN shows the menu of the current screen instead, laid out the same way (see The FN menu).

The screen and the key lights at that moment
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  1. 1Current page
  2. 2Another page
  3. 3Map title and hint
  4. 4Hold
  5. 5Fully lit: current
  6. 6Half lit: can pick
  7. 7Off: silent while held
Holding CTRL: the page map.
LightMeans
fully litthe current item
half litcan be picked
offnothing there; while you hold, the pads are off too (silent)

Release the left key and the map folds away.

The screen and the key lights at that moment
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  1. 1OK confirms
  2. 2ESC cancels
  3. 3Consequence (in red)
  4. 4Blinking: waiting for you
  5. 5Cancel
Anything destructive always asks first, with the consequence written in red.
  • In a pop-up (lists, confirmations, text entry, the RECORD panel, the open FN menu) ESC closes or cancels.
  • In 0 SETUP ESC goes back to the scene you came from.
  • In a confirmation ↵OK confirms and ESC cancels; overwriting, deleting and discarding unsaved work always ask first.
  • In SEQ with steps selected ESC clears the selection first.

Every scene and page at a glance; click a picture to jump to its explanation: